About

 

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Intro

•  The SIMON project began in 1985 in an effort to create an internet

    at the time the original goal was for the sharing of information on and buying of products.

    SIMON is an acronym for .... Supply Information and Material Offering Network

    to replace the stacks of catalogs industries need to order parts and supplies;

    originally and particularly the construction industry.


•  It has since morphed in a 3D Spacial Web that is seamless with the real world.


•  Simon makes your files, applications, internet, and a store, office, or home

    .... your entire digital life .... easier to access, operate and understand.


•  It is with this document that we are first describing Simon to the world.

    We shall eventually use this model for IDS's operation as well as the WebSite.


Problem

•  Less than 10% of the world is Web savvy.

    many people are uncomfortable with the text based interface

    and with the English language domination of the Web in general.

    The answer is an image based Web.


Spaces

•  ANYONE CAN READ A PICTURE,

    so imagine a Web in which you navigate thru spaces

    just as you would in the real world.


•  An entire company can be modeled this way,

    no matter how many physical locations, departments or people are involved.

    The Web and the  "real world"  merge into one.

    Companies can make full use of their physical locations on the Web.


•  When you visit them, these are already familiar places.

    Doors, tables, shelves, cabinets etc

    are all internationally language-independent objects

    that can be depicted from icons on a PDA

    to photo-realistic video spaces with hotspots


•  This space-related language-independent interface

    is far easier to understand and navigate

    than the page-related language-dependent interface of the present Web,

    making it natural to use and easy to understand.


•  The language and page interfaces are no longer an obstacle.

    When needed, they exist within these spaces

    like booklets on a table or a video on a screen.


unreal spaces

•  Unreal Spaces do not have to function like the real world

    and can exhibit a variety of additional abilities.

    For example, doors and floors can be shortcuts

    to other buildings or even other countries.


•  This unreal dimension makes networking and file sharing

    very easy to visualize and operate;

    bringing people, files and functions together more naturally.


blending spaces

•  Combinations of icons, drawn spaces, photos, video and sound

    can be blended and overlaid to create partly-real spaces.


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pages

•  Today's WebPages reside within the spaces

    on tables, in cabinets or tacked onto the cork-board.

    They can be presented in any format,

    ( although we feel PDFs and Q-Time is the way it will go )


fitting today's web

•  "Simon" will fit seamlessly into the existing Web structure

    as the old interface slowly "morphs" into a spacial structure

    within which today's WebPage structure can reside.


your OS runs thru it

•  Users can also run their entire Operating System thru this structure,

    including use of their Software Applications and storage of their data,

    as server, a workstation in a network, or to act as a single computer.


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Marketing

costs

•  The "Spacial Web Interface", has completed its design phase.

    Simon's first 2 modules should take about 6 months of testing.


release

•  After testing the first 2 modules will be released.

    The other 3 modules will be released after that.

PROJECT BOOKLET
.PDFhttp://www.ErikBrinkman.com/Simon/Simon.pdf

IDS - GENERAL

IDS - CONSULTING

IDS - RESEARCH

IDS - DEVELOPMENT

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PROJECTS

  1. Panther Motorcycle

  2. Scroller Mechanics

  3. Cyclops Engine

    •  Locus Bicycle

  1. •  Magnetic Shielding

    •  Cosmology Theory

  1. •  Internet "Of the People"

  2. Home

  3. About

  4. Model

  5. Release

  6. Contact

  7. •  Investment "Of the People"

  8. •  Liberty Project